Quick update on the next version


Hi everyone!

I’ve opted to recreate the project again from scratch because when I was entering a code the game broke. Don’t worry though it’s part of the regular unreal learning curve so I’m not too sad about it :)

Also, I am not that happy with the sleeperhold move as the character is clipping with the enemy

So in the next update, I will be adding a different sleeperhold animation that is much better than the one currently being used

Also with the recreation of the project, I was able to learn how to add additional characters to the project. So in the next update, there will now be 3 enemies as you can see in the pic!

The next update though will take much longer than usual since I will need to code all the previous stuff again, but it will be much better than version 2 so stay tuned!

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